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Skip to main content. Log In Sign Up. The focus of research is what kinds of typography does Gamestation magazine contain? In addition, gammestation are meaning of the typography in Gamestation magazine? The purpose of this research is 1 identifying kinds typography. The research uses qualitative method.
The researcher applies descriptive qualitative method.
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The technique of collecting data is documentation. To analyse the data, the researcher uses content analysis. The meanings of typography in Gamestation are, typography in Gamestation magazines are reflected the new identity of video game. Inodnesia combination from two brands with different of games and typography style into single invention of games. Typography, Gamestation Magazine, Semiotics 1.
Introduction Typography or study of typesetting occurs since human lived are cause of poor message on writing. Communication and giving information are practiced on oral.
Before gameatation with type, that was remembered much event creating in poems and orality. Then delivering the messages with new model appears, for means other imagery messages the human rooted, carve, drawer and then write and printing. Historical of typography started gamestatoin utilization of pictograph. The language has been used people of Viking Norwegian and Indian.
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The Egyptians font was raise. They called Hieratic, with the famous of name hieroglyphs in gqmestation century. That forms have begun to be write with special marker. In Rome, Romanians had been studying about typing system. In gameztation, Romanians had succeeded creating the Romanian fonts. This time typography had been growing of hand creation to computerized. Computerization of typography makes the typographer works more quickly and easily. Every character on the alphabet has unique forms.
Depending on how the reader sees its visuals correlation. Currently one of aspects has been ignored the writer, the researcher or professionals typography. The aspects are much link with problem of readability visual comfy.
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Moore showed some aspects that must be hint there are readability, suitability, producibility, line width and space. Text or types will be legible if every type is easy to acquaint. Plumley In Suwardjono, Say: Typography makes a magazine designed interestingly. The typography is apply on productions of mass media namely GameStation magazine. The typography is to convey visualization attractive message. GameStation magazine is one of game magazine in Indonesia manufactured by PT.
The company is built in Bandung Gamestation is a monthly magazine that focuses on everything related to video game. While, Animonster is a monthly magazine that provide information about various Japanese culture phenomenon such as anime, manga, cosplay, and J-music that has been very popular around the world, including Indonesia.
In other segment, PT. Understanding a sign and meaning of typography, the researcher choses GameStation magazine as an object. It will do gxmestation kinds of typography and meaning behind. To study sign and meaning of the typography in GameStation magazine, the researcher used model semiotics of Charles Gameestation Peirce.
According to Peircesign organize in semiotics are Icon, Index idonesia symbol. Icon is a sign of replicated from that truth representative object. Index is a sign had relation cause effect from the representative object or called sign as a proof. While symbols is a sign based on convention, rules and engagement. Based on the background of study, the researcher is interested in analyzing about what kinds and intended meaning of typography are in GameStation magazine. This research uses the qualitative method.
According to Flick As a notice to the field or as an experienced research, you can use a great variety of specific methods, each of which start from different premises and pursue different aims. Each method in qualitative research based on specific understanding of its object. The data collected is in the form of the words or pictures rather numbers, Bogdan and Biklen In Fraenkel, This research uses qualitative descriptive method that is kind of document analysis by researching the kinds and meaning of typography in the Gamestation magazine volume November edition.
The researcher will work with words. November edition consists of various kinds. Furthermore, each kinds of typography in Gamestation magazine vol. It is reason why to setting a font in newspaper, book cover, magazine etc.
Visualizations of typography develop rapidly and more creatively. From the historical of typeface Hamestation, that can be clarifying the kinds of typography in Gamestation magazine vol. The type classifications there used Sans Serif and Serif. The specification of Sans Serif fonts has stroke weight, little contras for letters, that was evoked more modern look to kinds of typography. Generally Sans Serif used in subhead and headline.
Then the specification of Serif fonts on the little feet or arms that hang off the end of letter strokes and typically add a thick look to the letter, Serif fonts are recognize for their readability. Serif fonts considered the easiest fonts to read and widely used in text composition for books, newspapers, magazine etc. From the data above, there are fifth kinds of fonts that used typography in Gamestation magazine vol. Every typography there has historical and unique the other one.
The kinds can described as follow. There are used kinds helvetica fonts, constructed by sans serif type classification. Capcom 3 fate of two word. However, there are different on kinds of font. From the geometric style design on this typography, that was using futura kinds of fonts. Helvetica kinds of fonts, Sans Serif type classification as an Geometric Modern style design.
Blue colour as a background, white colour in lines gamextation background and yellow colour of fonts. The kinds of fonts are Electra fonts with Serif type classification and Neoclassical style design. Sans Serif are symbolization of modernist style design. The second trichotomy of signs, according to the second trichotomy, a Sign may be termed an Icon, an Index, or a Symbol. The third trichotomy of signs, according to the third gamextation, a Sign may be termed a Rheme, a Dicisign or Dicent Sign that is, a proposition or quasi-propositionor an Argument.
The combination from two brand with different typography of games into single product games.
That can be happen if same of the genre. Firstness, according as the sign in itself is a mere quality, is an actual existent, or is a general law. Secondness according as the relation of the sign to its object consists in the sign is having some character in itself, or in ggamestation existential relation to that object, or in its relation to an interpretant.
Thirdness, according as it is interpretant represents it as a sign of possibility or as a sign of fact or a sign of reason.
The first trichotomy of signs, According to the first division, a Sign may be termed a Qualisign, a Sinsign, or a Legisign. Sans Serif is symbolization of modernist style design. The combination from two brands with different of games and typography style into single product games, it can be happening if their similar genre. The conclusion becomes the anwers of the problems statements that are raised the first chapter. This research discusses about kinds and meaning of typography in Gamestation magazine vol November editions.
Typography in Gamestation magazine is one of correct elements style design to contribute the aesthetics in magazine to attract the readers. Fonts as a key element in typography, it has many kinds to give something interest into structure of typography and conveys the main message so that readers get the point of the words.
From the data, analysis in the chapter II, there showed kinds of typography in Gamestation magazine on Geestorial part. The point of this research is describe kinds of typography and meaning behinds them. It appropriate with their identity as brands video games became reflected the new identity of video game.
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The combination from two brands with different of typography style into single product games and complete visualisation. Retrieved February 2,from Myfont. The Elements of Typographic Style, Version 4. Retrieved December 13,from Typographica: Retrieved February 3,from Myfont. Retrieved February 4,from Wikipedia.